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Meta category: Featured articles. In other languages Deutsch Italiano. Mario Kart. The current logo used since Mario Kart DS. Super Mario Kart Mario Kart Live: Home Circuit Hideki Konno , Kosuke Yabuki. August 27, Super Nintendo Entertainment System. The game has a total of eight playable characters who, when computer-controlled, use special power-up items specific to each character such as eggs for Yoshi.

The twenty tracks in this game, based on locations in Super Mario World such as Donut Plains , are all short in length compared to other tracks in the series; thus, they are raced in five laps instead of the usual three. All player-characters featured here have reappeared in all later entries in the series, except for Koopa Troopa who has only returned intermittently, and Donkey Kong Jr.

Unlike other games in the series, Super Mario Kart allows players only a limited number of lives, which are lost whenever a racer loses and is "ranked out". A notable aspect of the game's presentation is its use of the SNES's Mode 7 graphics technology, which allows for free rotation and scaling of planes to give a three-dimensional appearance.

December 14, Nintendo It moved the series to polygon-based true 3D computer graphics for track design, allowing for track features that were not possible with Mode 7, such as bridges, walls, pits, and elevation changes; however, the characters and items remain 2D pre-rendered sprites.

Other new additions include digital voice acting, 4-player support, the modern character weight classification system, Mirror mode, ghost data for Time Trial courses, and new items, including the Spiny Shell which targets and attacks the player in the lead , the Fake Item Box , multiples of existing items, and the golden Super Mushroom.

The game features 16 normal race courses, as well as four battle courses. Though there are still eight playable characters, two new characters are introduced: Wario replacing Koopa Troopa and Donkey Kong replacing Donkey Kong Jr. July 21, Game Boy Advance. It retains the traditional elements of Mario Kart established by its predecessors; however, it is not without its new additions. Mario Kart: Super Circuit is the first entry in the series to feature unlockable retro tracks from a previous installment in its case, the Super Mario Kart tracks.

It is also the first installment where, in addition to the usual trophy, the player is also awarded with a ranking based on their performance. If all players have a cartridge, all racers and courses are available. This is the first Mario Kart game to have a feature that allows players to swap ghost data, in its case via the use of the GBA's Link Cable.

November 7, Nintendo GameCube. Mario Kart: Double Dash!! The most prominent feature is co-op gameplay with two riders per kart, where one player drives and the other uses items. This is also the first game to allow everyone to move on regardless of which position they earned after each race. In addition to 9 of the 10 characters who return from previous installments excluding Donkey Kong Jr. Each pair of drivers is assigned their own unique special item e. Individual characters also gain their own unique custom-designed karts.

Another new addition is the "All-Cup Tour," which has the player race in every track at the same time; once this is cleared on the highest difficulty setting, the player can unlock a " Parade Kart ," which can be used by any character of any weight. November 14, Nintendo DS.

It returns to the one-person karts used before Double Dash!! The game makes use of the DS's dual-screen features by using the top screen to display the racer's kart and the bottom screen to show either a course overview or a bird's-eye view of the immediate vicinity.

Dry Bones and R. The Blooper and Bullet Bill also make their debut as usable items in this game, and have appeared in every main series Mario Kart game since. Mario Kart DS features a multiplayer mode where players can race each other using the DS Download Play feature or a multi-card wireless LAN service; additionally, it was also playable online via the Nintendo Wi-Fi Connection service until its termination in Furthermore, the use of unlockable retro tracks from earlier installments was reintroduced here and made a permanent feature of the series.

This game has been released for Wii U via Virtual Console. April 10, Wii. Mario Kart Wii was released for the Wii in For the first time in the series, the player can race using motorcycles labeled in-game as "bikes" and perform tricks while driving that produce speed boosts, such as mid-air stunts, slipstreaming, and wheelies. The game is primarily played using the plastic Wii Wheel accessory, which uses the controller's motion sensing to simulate operating a steering wheel.

The game features 24 playable characters, the largest roster of the series at the time Baby Daisy makes her debut in the Mario franchise, and other new additions to the Mario Kart series include Baby Peach , Funky Kong , Dry Bowser , and Rosalina ; Mii characters saved in the console's Mii Channel are also playable. The concept of retro tracks is expanded to the Battle mode, with one retro battle course from each game in the series.

When Nintendo Wi-Fi Connection was in existence, Mario Kart Wii allowed the VS and Battle modes to be played by up to twelve participants, and also featured the "Mario Kart Channel," which was available as an optionally selectable channel on the Wii Menu and allowed players to check their regional or global Time Trial rankings, send and receive ghost data, and participate in worldwide tournaments on modified courses with special objectives. December 1, Nintendo 3DS.

Mario Kart 7 , released in for the Nintendo 3DS, features optional 3D stereoscopic graphics and can be played using the console's gyroscope , which allows players to race in first-person and steer vehicles simply by turning the game system. This is also the first Mario Kart game where Shy Guy can be played as without playing in multiplayer mode.

The player can play online via Nintendo Network , participating in races or battles with up to seven other players, and exchange game data with other Nintendo 3DS consoles. May 29, Wii U. Mario Kart 8 , released for the Wii U in , introduces anti-gravity sections that allow players to drive on walls and ceilings, allowing for more alternate paths in courses. In these sections, a player can bump into other racers or special bumpers to trigger a Spin Boost, which gives them an extra speed boost.

The game also introduces all-terrain vehicles ATVs , allows the player to view replay data from others and upload highlights to YouTube via " Mario Kart TV ", introduces the Koopalings as new playable characters, and allows up to four people to play in Grand Prix races.

Additional characters, vehicles, and tracks have been released as downloadable content, including actual Mercedes-Benz vehicles. Characters that have been released as add-on content include Tanooki Mario , Cat Peach , the returning Dry Bowser, Link from The Legend of Zelda , and the Villager and Isabelle from Animal Crossing ; tracks themed after various non- Mario game series have also been made available as add-on content.

Additionally, Mario Kart 8 is notable for being the first game in the series to boast HD graphics and live-orchestrated music, as well as the first to receive post-release updates adding new features and enhancements, including rearranged post-race options, cc, and support for Nintendo's amiibo line of figurines. The year it was released, a browser game on Play Nintendo called Mario Kart 8 Party Starter was made based on the game. April 28, Nintendo Switch.

In addition to most of the original release's base and DLC content, the port includes additional features. Battle Mode is reworked to be similar to the format from previous Mario Kart games, and comes with eight exclusive arenas of its own. Boo and Super Mario Kart' s Feather are reintroduced as items after long being absent from the series' item lineup, with the latter being exclusive to Battle Mode; and players are now allowed to carry two items at once. More playable characters are added to the roster: Bowser Jr.

Other additional content includes new racing suits for Miis unlocked via amiibo, a simpler steering option, and additional kart parts for customization. The mode comes in three difficulties: Normal difficulty has players participating in three minigames, Remix difficulty has players participating in 6 minigames, where the last three minigames are sped up versions of the first three minigames, while Hard difficulty has a set of three more difficult rhythm minigames.

When all three difficulties are beaten, the player is awarded with the Gem of Spirit. Playing very similarly to the various challenge gauntlets from previous entries such as Endurance Alley from Mario Party 6 , this time on a world map similar to the Minigame Island in Mario Party: The Top Challenge Road is a one-player mode where the player plays a consecutive set of 80 minigames while trying to complete various challenges, such as earning a particular amount of points or finishing a minigame within a time limit.

The mode becomes available when all minigames are unlocked. After players beat the final minigame involving Bowser's team on End of the Road, they are awarded with the Gem of Passion. Once the mode is cleared, a master variant of the challenges get unlocked, having tighter, more difficult requirements to complete. The online mode of the game, where players compete in five randomly selected minigames for a high score.

Players can join up to three other players in a cup selected automatically Toad, Toadette or Kamek. The players can win gold, silver or bronze medals depending on where they end up at the end of the cup. Players can either compete with strangers or with other users on their friend list. This mode takes advantage of the Nintendo Switch's local wireless features and the ability to create a multi-screen environment. Requires two Nintendo Switch consoles and two copies of the game for full experience.

As of version 1. After selecting Online Play, the player can choose either Friend Match to play with users on their friend list, or Private Room to play with anyone using a password. While playing online, all characters, boards, and minigames excluding the ten Rhythm minigames are available to use, even if they are not unlocked on the player's save file. Save data is not saved when playing online.

There are 20 playable characters in Super Mario Party , which is the largest number of playable characters thus far in the Mario Party series. Of these characters, 16 are available from the start, while the other 4 need to be unlocked. Goomba , Monty Mole , and Pom Pom are playable for the first time in the Mario Party series, with the latter also making her overall Mario Party debut. This is also the first Mario Party game to feature Bowser as a fully playable character, as well as the first home console installment in the series to feature Bowser Jr.

All descriptions are from the original official Super Mario Party website. Once the criteria has been met, the character appears in the Party Plaza holding their Dice Block. The player must then talk to the character to unlock them. Super Mario Party contains four boards used in Mario Party and Partner Party mode, sharing the same locations but with a path-based or grid-based layout, respectively. As a result, it has the least number of boards among all Mario Party games. It is also the second game after Mario Party 3 to not feature a Bowser-themed board.

Kamek's Tantalizing Tower and Tantalizing Tower Toys are unlockable boards, unlocked by playing the three starter boards of each mode at least once.

In Wario's case, his Dice Block was originally used by Waluigi instead. When the player passes on the Bob-omb, it follows and temporarily functions as an ally. After the set amount of turns, the Bob-omb goes away by exploding.

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image s have been added. Specifics: Start Space. Super Mario Party has a total of 84 new minigames. Of these, 30 of them are Free-for-All minigames, 10 of them are 2-vs. New categories of minigames introduced are 10 Co-op minigames, where all 4 players work together to beat the minigame; 10 Team minigames, where players form teams of up to 8 and they all work together against each other; 10 Rhythm minigames, where players get points by performing tasks to the rhythm of a song; and 4 Toad's Rec Room minigames, where players have the option to connect two undocked Nintendo Switch consoles together and play on both of them.

This is also the first Mario Party game since Mario Party 6 not to contain any form of boss battles. If two players are each playing on their own systems, they cannot play with two players using a third system. The 10 minigames unavailable are from Sound Stage. Although the game was released in Mainland China after this update, it is based on the ver. Shuichiro Nishiya, who has directed the most Mario Party installments and has been directing many Mario Party installments since Mario Party 6 , reprises his role as the director for the game.

Many of the game's directors and chief directors have worked on a Mario Party installment prior to Super Mario Party , such as music director, Chamy Ishi, who has worked on directing music for Mario Party installments since Mario Party 9. Super Mario Party has been met with generally positive reviews, garnering an average of 76 based off 84 reviews on Metacritic [16] and a Critics have generally praised the return to the original method of playing the game's main mode, blended with elements new to the series, as well as the amount of minigames and modes, in addition to the party experience with multiple players.

Critics have compared the game favorably to the recent past installments of the Mario Party series. Much of the criticism has been directed at the number of boards, the board design, CPU intelligence, the single-player experience, and the online implementation. Gibson has additionally praised the assortment of the 80 minigames where they are "actually a ton of fun and are pulled off very well", citing Sizzling Stakes as one of the favorite minigames played. The most jarring criticism from Gibson has been directed towards the online play and its features and options which she considers restrictive , such as its rotation of 10 minigames, where she summarizes, "Overall, although the mode is fun, it won't likely see much playtime as you repeat the same few games over and over.

It's a tease of what could be, but ultimately fails to add much value to the overall package. Colette additionally criticizes the online functionality finding it to be disappointing , although she did note that Super Mario Party was the first Mario Party game to feature online play. However, Claiborn has cited the other modes not Mario Party or Partner Party as "filler", preferring the focus on the aforementioned two modes.

He has also called the amount of boards lacking and that "Parties will get stale fast" due to what was considered a low number of boards and their believed simplicity, comparing unfavorably to Mario Party 5 and Mario Party 6. Claiborn has also described motion controls and the Joy-Con-exclusive functionality as troublesome, but not "as bad as the worst Wii-era games. The amount of minigames have been praised, as well as the stated attention to detail in the minigames.

He ended his review with the statement, " Super Mario Party delivers the couch multiplayer experience the series is famous for with an awesome new layer of strategy, 80 mostly-great minigames, and the quirky tech of the Switch controllers to keep things feeling fresh. The downside is that with the Switch's controllers come some annoyances that make getting people settled onto your couch a bit more of a hassle than previous parties, and the best games are prone to annoying random upsets.

But it's far better paced than recent games and Super Mario Party reset my expectations of the series with its graphics and gameplay creativity. Stephan has noted that the content is "spread wide, but it's not very deep", and also noted that the available boards are not engaging. Stephan has criticized the game's AI, calling them "dumber than a sack of bricks at crucial moments.

It brings back the classic Mario Party board game form, marrying it with some of the better ideas from Mario Party: Star Rush , but it's light on the number of boards to play, lacks depth in other game modes, and misses opportunities for solo handheld and online multiplayer. It's Mario Party , but it's not particularly super.

Within the first two days of launch, the game dominated Japanese sales charts, selling , copies and beating out competitors such as Assassin's Creed Odyssey for top chart.

By September 30, , the game had sold In the Kamek's Curse route, one of the Dash Panels can be hit at a certain angle and, upon being hit, boosts the player out of bounds into the cliffside, softlocking them. Peach tossing a Bob-omb to Luigi. From the Super Mario Wiki, the Mario encyclopedia. Super Mario Party For alternate box art, see the game's gallery. SmileBoom Co. Magnum enter Co. Game Card. Digital download. Super Mario Party. Australian Classification Board.

Retrieved June 22, Retrieved June 13, Nintendo at E3 Retrieved June 12, June 13, Nintendo smashes E3 with line-up, details about Super Smash Bros. Retrieved September 14, Nintendo HK E3 press release. Nintendo Taiwan E3 press release. Retrieved June 14, Retrieved September 4, October 23, Super Mario Party - All Items. Retrieved February 4, Retrieved October 10, Nintendo World Report. My Nintendo News. October 3, Super Mario Party Review. Retrieved March 15, Top Selling Title Sales Units.

Nintendo Japan. Retrieved May 6, Archived from the original on May 6, Retrieved November 8, Archived from the original on November 8, Meta categories: Articles that need more images Citation needed Articles that need more media Pages with audio files. In other languages Deutsch Italiano. For alternate box art, see the game's gallery. October 5, [2] October 5, [3] October 5, [4] October 5, [5] October 5, [6] October 5, [7] October 5, [8] October 5, [9] May 11, [10].

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